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Publish in core platform
Yes
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URL
https://navoica.pl/courses/course-v1:Akademia_Finansow_i_Biznesu_Vistula+AFIB_0104+2021_01/about
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Link text
Course page
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Link Type
Training url
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Target audience
Digital skills for the labour force.Digital technology / specialisation
Mobile Application DevelopmentDigital skill level
IntermediateGeographic Scope - Country
PolandIndustry - Field of Education and Training
Inter-disciplinary programmes and qualifications involving Information and Communication Technologies (ICTs)Target language
PolishType of initiative
National initiative
Organization
Association of Information Technology & Communications Enterprises of Greece (SEPE)Event setting
Target group
Non-Native SpeakersTypology of training opportunities
Course
Learning activity
lab / simulation / practice coursework
Assessment type
OnlineTraining duration
Up to 1 week
Is this course free
No
Is the certificate/credential free
No
Type of training record
Single offer
Effort
Part time light
Credential offered
Learning activity
Self-paced course
No
Course “From idea to one million downloads. How to create mobile applications?’ is intended for students and all those for whom mobile internet plays an important role in business – people working in interactive or marketing agencies, product owners, project managers, and current and future mobile app developers.
The course provides practical advice, case study and the necessary strategic management theory. All examples have been from recent years and are easy to understand for a new entrepreneur or student.
The course consists of 10 modules that the Participant can deliver at its own pace. Content is enriched by films, graphics and exercises. At the end of each module there is a short test.
Here you can find the English version of this course.
PRE-REQUIREMENTS
Basic knowledge of IT and/or business is desirable but not required. Business: how the company’s profits are generated by business models. In the field of information technology: basic knowledge of technical issues in the field of mobile applications – operating systems, technical issues (programming), experience design (UX/UI), etc.
OBJECTIVES OF THE COURSE
- You will learn about the mobile market and the mobile product development cycle.
- You will learn about the opportunities offered by a smartphone.
- Find out what are the main aspects of the mobile market and mobile technology.
- You will learn how to develop a prototype application step by step.
ISSUES RAISED
MODULE 1. Mobile apps marketplace
In the first module, we will look at the mobile market. Find out how global trends affect the local mobile market.
MODULE 2. How does a smartphone work?
In Module Two, we will focus on how the smartphone works and what opportunities it offers.
MODULE 3. Your idea for an app
In Module 3, we will reflect on how to find an application idea.
MODULE 4. Sources of success in mobile
Module four provides information on soft and hard data used to analyse the functioning of the application.
MODULE 5. Application schedule and budget
In Module Five, we will explain how to follow up once we have an idea for the application.
MODULE 6. Prototyping is not design
Module 6 will introduce you on the subject of prototyping. You will learn about UX and Design Thinking.
MODULE 7. Application development technologies
In Module 7, you will find out what application technologies are available.
MODULE 8. Ensuring quality
In Module Eight, we will address quality assurance and testing issues.
MODULE 9. Placement of apps in shops and maintenance
Module Nine deals with issues related to placing the app in shops and maintaining it.
MODULE 10. Promotion and development of applications
Module 10 will introduce you on the topic of promoting and developing the application.
CONDITIONS FOR CREDITING AND OBTAINING THE CERTIFICATE
In order to pass the course and obtain a certificate of completion, it is necessary to read the entire material and to obtain a total of 50 % of the points that can be obtained from the activity included in the course.